Trait rich_sdl2_rust::surface::Surface
source · pub trait Surface {
// Required method
fn as_ptr(&self) -> NonNull<RawSurface>;
// Provided methods
fn cloned(&self) -> Cloned { ... }
fn clipped(self, area: Rect) -> Clipped<Self>
where Self: Sized { ... }
fn blend(self, mode: BlendMode) -> Blended<Self>
where Self: Sized { ... }
fn alpha_mod(self, alpha: u8) -> AlphaMod<Self>
where Self: Sized { ... }
fn color_mod(self, color: Rgb) -> ColorMod<Self>
where Self: Sized { ... }
fn fill_rect(&self, area: Option<Rect>, color: Pixel) { ... }
fn fill_rects(&self, areas: impl IntoIterator<Item = Rect>, color: Pixel) { ... }
fn set_palette(&self, palette: &Palette) { ... }
fn copy_to<S: Surface>(&self, src_area: Rect, dst: &S, dst_pos: Point) { ... }
fn rle(&mut self) -> Rle<'_, Self>
where Self: Sized { ... }
}
Expand description
A trait that provides flexible modification methods.
Required Methods§
sourcefn as_ptr(&self) -> NonNull<RawSurface>
fn as_ptr(&self) -> NonNull<RawSurface>
Returns the raw non-null pointer.
Provided Methods§
sourcefn blend(self, mode: BlendMode) -> Blended<Self>where
Self: Sized,
fn blend(self, mode: BlendMode) -> Blended<Self>where
Self: Sized,
Changes blend mode of the surface.
sourcefn alpha_mod(self, alpha: u8) -> AlphaMod<Self>where
Self: Sized,
fn alpha_mod(self, alpha: u8) -> AlphaMod<Self>where
Self: Sized,
Modifies the alpha of the surface.
sourcefn color_mod(self, color: Rgb) -> ColorMod<Self>where
Self: Sized,
fn color_mod(self, color: Rgb) -> ColorMod<Self>where
Self: Sized,
Modifies the color of the surface.
sourcefn fill_rect(&self, area: Option<Rect>, color: Pixel)
fn fill_rect(&self, area: Option<Rect>, color: Pixel)
Fills in the area
with the color
, or whole if area
is None
.
sourcefn fill_rects(&self, areas: impl IntoIterator<Item = Rect>, color: Pixel)
fn fill_rects(&self, areas: impl IntoIterator<Item = Rect>, color: Pixel)
Fills in the areas
with the color
.
sourcefn set_palette(&self, palette: &Palette)
fn set_palette(&self, palette: &Palette)
Overwrites the palette of the surface.
Object Safety§
This trait is not object safe.